AI Insights · Timothy · July 2022
Top 5 3D Anime Games on Unified Platform in Brazil, Q2 2022
Explore the performance of the top 5 3D anime games in Brazil during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 3D anime games in Brazil exhibited varied performance metrics across downloads, revenue, and active users. This analysis, derived from Sensor Tower data, offers a comprehensive look at these trends.
NARUTO X BORUTO NINJA VOLTAGE from Bandai Namco Entertainment Inc. saw a mixed performance. Weekly revenue peaked at around $10.2K in early May, while downloads fluctuated, reaching a high of 74.2K in early April and a low of 38.5K at the end of May. Active users slightly declined, starting at approximately 200K and ending the quarter at about 155K.
Oasis - Start your second life from OASIS(HK) Ltd experienced a significant drop in weekly downloads, starting strong with 132K at the end of March and falling to around 10K by the end of June. Revenue remained modest, peaking at $222 in late March. The game’s active users also decreased, beginning at 227K and dropping to 59K by the end of the quarter.
Ni no Kuni: Cross Worlds by Netmarble, which launched in late May, showed impressive initial performance. Weekly revenue hit a peak of $138.6K in late May, and downloads started at 356K during its launch week but declined to 27.7K by the end of June. Active users followed a similar trend, starting at 285K and ending at 68.8K.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., saw notable growth. Revenue peaked at $27.8K at the end of May, with downloads increasing significantly in June, reaching up to 65K. The game also saw a substantial increase in active users, starting at 191K and peaking at 406K.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., exhibited steady performance with a revenue peak of $6.8K in early May. Downloads were consistent, peaking at 52.6K in mid-May, while active users fluctuated slightly but remained around the 100K mark, ending the quarter at 111K.
For more detailed insights and data, visit Sensor Tower.